Old 03-17-2010, 08:17 AM   #1
ScaryNet
Junior Member
FlashFXP Registered User
 
Join Date: Jul 2007
Posts: 3
Lightbulb IPv6

It might be very usefull to implement ipv6 support into flashfxp. The change in code is trivial, yet the client would be available for the next generation ip addresses.
ScaryNet is offline  
Old 03-17-2010, 09:50 AM   #2
MxxCon
Super Duper
FlashFXP Beta Tester
 
Join Date: Oct 2001
Location: Brooklyn, NY
Posts: 3,881
Default

Quote:
Originally Posted by ScaryNet View Post
The change in code is trivial
impressive that you have access to bigstar's source code and know what kind of changes need to be done
__________________
[Sig removed by Administrator: Signature can not exceed 20GB]
MxxCon is offline  
Old 03-17-2010, 12:51 PM   #3
ScaryNet
Junior Member
FlashFXP Registered User
 
Join Date: Jul 2007
Posts: 3
Default

Quote:
Originally Posted by MxxCon View Post
impressive that you have access to bigstar's source code and know what kind of changes need to be done
We are talking about a few includes, and a change using AF_INET6 instead of AF_INET, no need to see sources for that.
ScaryNet is offline  
Old 03-18-2010, 07:58 AM   #4
MxxCon
Super Duper
FlashFXP Beta Tester
 
Join Date: Oct 2001
Location: Brooklyn, NY
Posts: 3,881
Default

that's what you think, not what is actually needs to be done.
__________________
[Sig removed by Administrator: Signature can not exceed 20GB]
MxxCon is offline  
Old 03-18-2010, 12:18 PM   #5
ScaryNet
Junior Member
FlashFXP Registered User
 
Join Date: Jul 2007
Posts: 3
Default

Quote:
Originally Posted by MxxCon View Post
that's what you think, not what is actually needs to be done.
ok, let's cut the chitchat and get back to what this thread is about:
  • are there any plans to even add ipv6 support ?
  • if yes, whats the ETA of a beta version containing ipv6 support ?
ScaryNet is offline  
Old 03-20-2010, 04:13 PM   #6
DayCuts
Senior Member
FlashFXP Beta Tester
 
Join Date: Dec 2003
Posts: 421
Default

IPv6 has been around for a long time and has still never been fully adopted in the industry (both harder and software). This is because IPv6 was initially created due to the forseable exhaustion of IPv4 allocation. However, since then significant improvements have been made to the way networking and so on works (such as NAT) that have, for now, solved the major issues that prompted the creation of IPv6 in the first place. This is why, IMO, the industry (developers, manufacturers of routers, and so on) are in absolutely no hurry to implement IPv6 support.

As far as FlashFXP goes, iirc (its been awhile), it was on the todo list but was far from the top of the priority list.

Until enough Router manufacturers (for example) start making IPv6 support (and use) standard in their products (if they ever do) i think IPv6 will remain a very low priority in software.
DayCuts is offline  
Old 03-20-2010, 05:07 PM   #7
bigstar
FlashFXP Developer
FlashFXP Administrator
ioFTPD Beta Tester
 
bigstar's Avatar
 
Join Date: Oct 2001
Posts: 8,012
Default

Well the good news is that FlashFXP does support IPv6, the bad news is that it doesn't work.

It's a lot more complicated than simply changing the socket address family.

There are several new API's and functions for working with IPv6 plus you need to maintain compatibility for IPv4 while supporting IPv6.
bigstar is offline  
Closed Thread

Tags
addresses, client, flashfxp, ipv6, trivial

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:10 PM.

Parts of this site powered by vBulletin Mods & Addons from DragonByte Technologies Ltd. (Details)