NASTY bug
When using flashfxp's custom commands on a directory for filename that includes any of it's script command tokens, the program interprets those as actual command tokens and causes disfunctionality with the entire script.
example script: File renamer:
rnfr %d[Old Name]
rnto %d[New Name]
now, if the old file name in the server is:
asdf%d123.zip
when trying to run the custom command, the result would open up an extra unintended window asking for an input, and whatever u put in that input would replace the %d part of the file when the command actually got sent to the server.
so if u put WHOAH in that third unintended input dialog, you'd end up sending this command to the server:
rnfr asdfWHOAH123.zip
which of course would not work
this needs to be fixed =D
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