Out of buffer space errors occur when all of the sockets buffers have been allocated. Either they're all in use or a program did not properly free the socket when it was done using it.
Using P2P or server apps greatly increase the risk for these type of errors due to the number of sockets they use.
I am 100% certain that FlashFXP does not contain any flaws in the socket routine, all sockets are properly freed. Also the fact that no one else encounter these problems lead me to believe the problem is elsewhere. This is the type of problem where if sockets weren't being properly freed everyone would be complaining of the problem.
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