Just to be clear the 4k corruption bug is fixed. This is only indirectly related and only affects scripts like tuff's that store additional info in the .ioFTPD file for use by the scripts themselves.
LATE UPDATE: I think I may have overlooked a buffer resize piece of code... It might be able to handle larger file contexts after all...
Last edited by Yil; 04-09-2007 at 07:21 PM.
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